By now you’ve probably done extensive work on most, if not all, of your story’s characters. And even if you haven’t filled in every section of whatever character sketch template you decided to use, that’s okay. You can, and should, continue to work on character as ideas come. This may mean adding new information you hadn’t thought of before as other elements of your story, such as plot and setting, come together, or it may mean deleting certain ideas that no longer seem valid. Just last night I finished a character sketch for a pivotal character, the red herring, that I hadn’t been able to work on before without some research on setting.
Here’s what I mean: I decided my red herring, tentatively named Andrey/Sergey/Yuriy, would work in the meat-packing district in the East End of London. I didn’t know if there was a meat-packing district there, so I had to do some research on setting. Come to find out, the closest thing to one is the Smithfield Market where a variety of butchers sell their goods.
This couldn’t be more perfect because, in the 1888 Whitechapel Murders, there had been a suspect named “Leather Apron” and a theory that the killer could have been a butcher because of the way the victims’ organs had been removed.
So now that Andrey/Sergey/Yuriy works for one of the butcheries, his job might take him to the English countryside where the farms are and could place him in the village during the time of the murders. Without knowing this information on setting, I would never have been able to link my character to both the story I am creating and the original historical event I am using for inspiration.
In fact, every element of storytelling will inform others and generate new ideas you hadn’t been able to conceive before. Let this process happen naturally. Nothing creative can be set in stone.
Coincidentally, the second phase of Karen S. Wiesner’s First Draft in 30 Days process is setting.
Setting is not just time and place. It encompasses landscape, climate, political/religious/social milieu, clothing style, language, food choices, employment opportunities, architecture, cultural values, behavioural norms, laws and the justice system, education, and most of all–secrets. You get the picture!
Unless you’re concocting a fantasy world where you are in complete control of all these categories, or you’re basing your story on a setting where you have spent significant time, like your childhood hometown, you’ll probably have to do some research. Obviously, taking a trip to desired setting will give you firsthand information, including atmosphere (mood), textures, smells, sounds, etc., but if that’s not possible you may have to resort to books, magazines, maps, travel guides, and Internet searches. Even better if you know someone who has been to your desired setting. Don’t hesitate to ask them questions and ask for any photos they may have. This will help create at least some authenticity. No one wants to read a story that takes place where s/he lives and find blatant errors like setting a ghetto housing project on St. Germaine Street when in reality it’s the swankiest neighborhood in the city.
My favorite way to research setting is through images. I am a visual learner and have files of images on settings for all my story ideas. From those images, I can make general assumptions about what things feel like, sound like, smell like based on similar places I’ve been. Here are some of the images I’ve collected for this project.
It also helps to read other books that take place in your desired setting as long as the author is credible. Think James Joyce writing about Dublin. And then there is National Geographic, Rick Steves’ travelogues, B&N discount book section in which I’ve found no less than 10 huge coffee table books on the history of ancient Egypt, newspaper articles, etc. Reading as much non-fiction about your desired setting can give you valuable information that just may play a role in your story. And even if it doesn’t, whoever said knowledge was a waste of time?
Some categories to include in your general setting sketch are Time (Day, Year, Season, etc.), Location (City, State, Country, Region, etc.), and Language (Dialect, Vernacular). Other categories to consider depending on the genre of story you’re writing are Dominant Religion and Attitude, Cultural Customs, Political Climate/Government, and Dominant Social Class and Attitudes.
Now that you’ve got a feel and description for your general setting, it’s time to work on specific settings your characters will inhabit, such as their homes, places of business, schools, restaurants/bars, cars, etc. This should require little effort if you’ve done some research on your general setting. For example, you wouldn’t describe your protagonist’s home as being American Colonial style if he lives in southern California; however, you might describe it as being in Mediterranean or Spanish style. Likewise, you probably wouldn’t see too many convertibles in Alaska in winter but might see a lot of 4WD vehicles with plows on them.
Depending on what point of view you’re writing from (whether first-person, third-person omniscient, or multiple third-person limited), you’ll want to create a list of each specific settings your character(s) will inhabit during the course of your story. For instance, I am writing from a first-person POV, so my list will only include settings my protagonist will inhabit: private school grounds/quad, dorm room, common room, dining room, school newspaper office, classroom, village streets, village pub, moorland path, police station, and killer’s lair. I’m using some of the images above as inspiration only.
My protagonist’s roommate’s style is Bohemian gypsy/eclectic packrat, and I used the image below as inspiration for her dorm room decor.
Then wrote this description:
It was like walking into a bohemian palace. Every wall covered in textured fabrics, woven throw rugs scattered on the hardwood floor, and Bettina’s bed enshrouded in what looked like a canopy of colored mosquito netting. In the fireplace, a lighted candelabra blazed and dripped wax on the hearth inches away from a pile of overstuffed pillows.
So this week, channel your inner fashion designer/set decorator, gather as many images as you can, and write sketches of what each specific setting might look like. You can write either brief notes to yourself and worry about the exact wording later, or you can write actual narrative as I did above and then copy/paste into your draft. If you choose to do the latter, remember that your description may well indeed change from this brainstorming phase to the actual drafting phase, so it’s best not to marry yourself to anything yet. Just remember to go for descriptions of all five senses: sight, sound, taste, smell, touch.
Setting is one of my absolute favorite things to research and write about because a few well-placed descriptions can conjure up any desired atmosphere and make your reader feel whatever you want. For instance, the setting above not only reflects the character who resides there, it becomes a magical, fantastical place where the characters can escape from the harsh reality of young murdered homeless, drug-addled women and where legends of jackals are learned. Here, it’s okay to think outside the box. In a sterile police station, it would be a different story.
Thanks for reading, and stay tuned for my next blog on plot!